Espada Studio

Building game development tools and games.

Explore our work

Games

Weapon Toss

Toss. Bounce. Repeat. A fast-paced roguelite where you toss weapons at waves of enemies. Every throw counts. Every bounce matters.

Play Weapon Toss on CrazyGames
Weapon Toss - Toss. Bounce. Repeat. A fast-paced roguelite where you toss weapons at waves of enemies. Every throw counts. Every bounce matters.

Swarm Survivor

Evade. Evolve. Exterminate. A space survivor game where you face endless insect hordes with an arsenal that grows deadlier each minute. Every upgrade is a power spike. Every swarm is a new threat.

Play Swarm Survivor on CrazyGames
Swarm Survivor - Evade. Evolve. Exterminate. A space survivor game where you face endless insect hordes with an arsenal that grows deadlier each minute. Every upgrade is a power spike. Every swarm is a new threat.

Lucky Pick

An idle mining game where every click could be your lucky break. Throw pickaxes at rocks, collect gems, and convert your haul into coins, then spend those coins to build the ultimate mining operation.

Play Lucky Pick on CrazyGames
Lucky Pick - An idle mining game where every click could be your lucky break. Throw pickaxes at rocks, collect gems, and convert your haul into coins, then spend those coins to build the ultimate mining operation.

Tools

Espada GameSim

Design and simulate Game Systems. Validate progression, economies, balancing and randomness. Before you ship.

Explore

About Espada

Espada Studio is my personal toolkit turned into a product.

After more than a decade working as a Game Designer specialised in systems, economies, and balancing, I kept running into the same problem: the tools I needed didn't exist, or weren't intuitive enough to use.

So I started building my own. Fast prototypes. Debug utilities. Economy planners. Simulators. Over the years these internal tools became the backbone of how I work.

Espada Studio exists to turn those private tools into polished products so other designers can work faster, think clearer, and build better systems without reinventing everything from scratch.

10+ years as a Game Designer

Extensive experience in game systems design

Systems, economies & balancing

Specialized in complex game mechanics

Technical designer with prototyping skills

Builds tools that actually work

Tools built by a designer, for designers

Intuitive workflows that make sense

Founded by Jelle van der Zwaard, Game Designer.

Join Our Community

Connect with fellow game designers and developers that use any of the Espada tools to their advantage. A great place to connect, share and learn!